Thursday, 29 March 2012

Shot List - Part 1

After planning out what our film is going to be about we started a shot list which derived from the first draft we did to get used to what were going to shoot. The shots in chronological order:

1. Point of View - Main character being dragged onto a chair. We used a coat to mask the camera and make it look like we had put a bag over the characters head.

2. Point of View - Using the black background created by the coat we will slide a new shot into here, it is a point of view of the character slowly looking up at one of the henchmen.

3. Mid Shot - A mid shot being used whilst one of the henchmen walks towards the main character.

4. Mid Shot - Another mid shot from a different angle showing one of the henchmen walking towards the main character.

5. Mid Shot/Two Shot - A mid shot of the henchmen reaching the main character and and over to the other henchmen. He proceeds to punch the main character.

6. Point of View - The punch hitting the main character with a point of view shot to show the effect and movement.

7. Long Shot (Moving Forwards) - The camera will move through the henchmen now showing a new character (the antagonist) slowly walking up some stairs. So essentially starts as a mid-shot and moves to a long shot.

8. Mid to Long shot - A cut back to the main character just to give it a more full effect and not to bore the viewer with the long walk the antagonist does while proceeding towards the main character.

9. Over the Shoulder - An over the shoulder shot of the antagonist which turns into a mid-long shot as he will move away and stand in front of the main character.

10. Mid Shot - A mid shot of the antagonist taking out a weapon.

11. Close Up - Close up shot of the weapon so the viewers can see it clearly and acknowledge it's a weapon.

12. Mid Shot - Another mid shot of the antagonist hitting the main character.

13. Point of View - Just like before we use a point of view shot to show the character being hit with a gun to the face, from his own eyes, also makes it look more realistic.

14. Two Shot/Panning - A two shot of the antagonist getting ready to shoot the main character, we will have the camera following the guns movements.

15. Close Up - Close up shot of the main character about to get shot, we need this shot to show his facial expressions reflecting fear.

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